Connect with us

Entertainment

Epic Flail

I am atop a 70-foot wooden landing, the timbered horizon of Butler, Ohio set before me in full view, a scenic panorama flanked by low, rolling hills and a buffet of marshmallow clouds in my sights. At my feet, I am confronted with steep, lubricated slide that finales into a goliath human takeoff ramp, shooting its [...]
Danny Hamen

Published

on

I am atop a 70-foot wooden landing, the timbered horizon of Butler, Ohio set before me in full view, a scenic panorama flanked by low, rolling hills and a buffet of marshmallow clouds in my sights.

At my feet, I am confronted with steep, lubricated slide that finales into a goliath human takeoff ramp, shooting its victim 25 feet into the air and into an underground pool.

The only guidelines I am given is to get a running start, dive headfirst, and to not look down once I am airborne, as it will cause me to careen forward and land on my face. As I make my way to edge of the structure, I look down with worry. Surely, no one has died on the Slip N’ Fly I remind myself, but goddamn a belly smacker sure seems painful.

In truth, the Slip N’ Fly is actually just a repurposed ski ramp designed by and for the true adrenaline freaks of Ohio. It belongs to the Ohio Dreams Network, an action sports training camp for 7 to 17 year olds. In order to practice tricks, like a no-hander 360 can-can, (you can’t make this shit up) riders would take their extreme ride of choice, be it a pair of skis or a BMX bike, down the ramp, landing safely into the swimming pool below. Well, one hot summer day, a 14-year-old camper facetiously suggested that they turn the trick ramp into a slip and slide for a day. Enthralled by the suggestion, camp owner, Chris Ashcraft, ran straight to Home Depot, bought a shit-ton of black tarps, and voila, the prototype of the Slip N’ Fly was birthed into creation.

As you can imagine, it wasn’t really that safe at that time, and only the adults were aloud to do it. Eventually, they decided to contact some builders and engineers to come up with a more permanent solution. That solution? A top-secret propriety, super slippery material that shoots its riders down the slide with comfort, grace, and a ludicrous amount of speed. For a while, the slide was just for the campers, until the adults started throwing private parties. Slowly but surely, the parties grew, until over 200 friends and acquaintances toppled one final private bash, triggering Ashcraft and his business partner, Justin Travis, to start throwing official events.

Soon, the slide sparked viral attention, the official “Legendary Slip N’ Fly” YouTube video now boasting well over a million hits. The first of its kind, The Slip N’ Fly has also been featured on popular fail compilations, such as Fail Army, of riders unsuccessfully completing their front flip and falling in excruciating looking positions.

Want to ride the Slip N’ Fly? Well, there are two events happening this month. First off is the Slip N Fly Country Fest on August 13. The official flyer depicts a gentleman wearing a turquoise studded cowboy hat and a Confederate flag button up shirt, viciously shredding a silver Fender held up with a yellow police line guitar strap. This, I would say, sums up what to expect at the country fest: A lot of good ol’ boys and girls playing honkytonk hits, and a lot of flying and falling.

Next up is the Sports and Music Fest, held August 19 – 21. Sponsored by New Belgium, there will be a full beer garden, camping, live music, and a lot of midair smiles. Tickets are going fast for this one, so get yours today if you want to face the Slip N’ Fly in the flesh.

Fortunately for me, I get to watch my tour guide, Bobby “Thor” Peterson—a ripped, longhaired thunder god of man—barrel his way down the slide before me. He skids down on his knees and wrists, whooshing forward like robotic ski dog, ramping into the air, and doing a couple back flips while he is at it, gracefully landing into the water feet first.

Easy right?

Now it is my turn. Being told to jump headfirst, belly down, essentially off a cliff is as intimidating as it sounds. I take a deep breath, step ten paces back, and pray to God. I start running forward, hesitate at mouth of slide, and kind of just plop my body onto the polymer luge. I glide downward, shrieking all the way to the entrance ramp. As I launch into the air, I focus on the horizon, try to not look down, and to give the Triple H, “Suck It” move a try. Splash!

Yeah, I was hooked. Over and over, I run up the stairs, fling myself down, and try to not scream obscenities in front of the children campers. All hail the Slip N’ Fly I say—truly an extreme wonder of the world, right here in rural Ohio.

For more, visit ohiodreams.com/photos/slip-n-fly.

Continue Reading
Comments

Entertainment

3 ways to fill Game of Thrones gap until next week

Mitch Hooper

Published

on

In the world where Netflix has made series available in its entirety for maximum binge-watching, waiting a week for the next episode of Game Of Throne feels something like an eternity. It seems like there’s not enough fan theories to dig through, reviews to confirm your beliefs (or send you into spiraling rage), and the famous three words “Winter Is Here” is practically tattooed on your forehead.

Last night’s first episode of the final season has taken the world by storm, and here’s a few ways to get your fill of GoT until the next episode aires.

Game Of Thrones Pub Quiz at Fado Irish Pub | 4022 Townsfair Way
Monday, April 15, 7:00 PM

So you think you’re the smartest fan in the city? Put your money where your mouth is then! Hit up Fado for their quiz night on all things GoT and finally prove all those hours on the fandom wikipedia page were worth it. If you’re victorious, you’ll win a the King’s Feast which is dinner for eight. And $10 specials on buckets of beer is always a win in our books.

BROUGHT TO YOU BY

Game Of Thrones Night at Ruby Tuesday | 1978 Summit St.
Monday, April 15, 8:00 PM

Let’s face it, anyone who doesn’t watch the show (AKA most of your co-workers who don’t pay for HBO) aren’t really looking forward to your Monday morning ramblings recapping the latest episodes. Instead of being avoided at the office, stop by Ruby Tuesday to discuss in-depth all the rumblings and developments in each episode with all your other fellow fans. Your co-workers are already relieved, and Ruby Tuesday will have pizza and beer.

Game Of Thrones Dinner at 101 Beer Kitchen | 7509 Sawmill Rd.
Tuesday, April 16, 6:30 PM

It’s a feast fit for royalty at 101 Beer Kitchen as they’ll be hosting a large dinner akin to the Purple Wedding—hopefully your name isn’t Joffrey Baratheon—for $75 a ticket. Your food and cocktail menu will include specialty GoT-themed entrées and drinks, and it’s encouraged to wear a costume so you can have a chance to win prizes!

Looking for more ways to show off your fandom? Check back periodically for an updated look on what Game Of Thrones events and parties are going on in the city.

Continue Reading

Entertainment

Dare to Scare

Editor’s note: Since it came to our attention there was a documentary made about local haunted attraction performers, we wanted to do our own documentary work to accompany it. Rather than unmask the performers entirely, Brian Kaiser wanted to place them in their everyday lives, yet still in their night-job uniform. Unsettling? Unique? Yeah, probably [...]
J.R. McMillan

Published

on

Editor’s note: Since it came to our attention there was a documentary made about local haunted attraction performers, we wanted to

do our own documentary work to accompany it. Rather than unmask the performers entirely, Brian Kaiser wanted to place them in their everyday lives, yet still in their night-job uniform. Unsettling? Unique? Yeah, probably a bit of both.

No one plans months in advance what to wear to a Christmas party. That’s why Halloween has quickly become the favorite holiday for those tired of turkey and averse to eggnog. The trend is more than seasonal—it’s cultural.

Horror movies are hotter than ever, and Netflix and Amazon are clamoring to greenlight projects that once would have withered. Originally an outlier, AMC’s The Walking Dead routinely draws more viewers than all NFL games combined. Even Jo-Ann starts stocking shelves in July with spiders and skulls long before the last of the fireworks fade.

Despite your costume cred, stitch witchery, and amateur pumpkin craft, haunted house operators are way ahead of you. For a few weeks a year, their long lines and theatrical thrills pack them in. But what goes on behind the scenes has largely remained an industry mystery—until now.

The indie documentary SCARE rips the mask off “haunted attractions,” the technical term for live performance venues that defy your sense of reality, and occasionally

control of your bladder. Columbus filmmaker Don Patterson “shot and chopped” the project over more than a decade, culminating with the final season of a local landmark of terror,
the ScareAtorium.

“There’s so much more to this than just building a haunted house. You’ve got actor training, and make-up artists, and scene decorators,” explained Kelly Collins. He and his wife Neena founded the Midwest Haunters Convention, the country’s largest gathering for operators and enthusiasts, bringing standards and insight to the industry. “There’s more to a haunted house than handing someone a mask and saying, ‘Here, go scream at people.’”

For those who still tremble from memories of Terror Park at the old Cooper Stadium, Frightmore Manor in Dublin, and The Northland Asylum and RIP’s 3D Funhouse—now better known collectively as the ScareAtorium—you can thank Kelly and Neena, whose fitting 13-year run is practically unprecedented.

“When Kelly and I first got together, I had no idea there was such a thing as the haunted attraction industry,” she confessed. “Don has footage in the documentary going all the way back to Terror Park. He’s been capturing it since the very beginning.”

Ask any performer whether screen or stage acting is more challenging and rewarding, and most would agree on latter. And there’s definitely evidence of that in the ranks of haunted attractions. From the high school goths who maybe never fit in to theater folk looking for a novel outlet for select skills, there’s a tribe here that starts to resemble more of a family from one year to the next.

“I got my start as the general manager of a campground, and every Saturday at noon I’d get on the tractor, take everyone up into the woods, circle this big tree and come back,” he recalled. “One day a bunch of kids hid behind the tree and jumped out and scared everyone.”

“There’s more to a haunted house than handing someone a mask and saying, ‘Here, go scream at people.’”

Instead of scolding them, Kelly recruited them—keeping the standard hayride by day, but creating a spooky hayride at night that proved wildly popular. That’s when he was approached by the local Jaycees to turn it into something more. They’d recently lost the lease on their haunted house and partnered with Kelly to create a haunted hayride. He was hooked.

“The Jaycees are credited with creating the haunted house industry,” he explained. “Many of the oldest haunts in the country were started or still operated by the Jaycees.”

Short for “Junior Chamber,” the Jaycees, like many long-standing service organizations, have struggled in recent years to attract younger members. But for decades, they operated haunted houses as both a fundraiser and a recruiting effort. Even I didn’t know the Jaycees created the concept of the haunted house, and I used to volunteer throughout high school at one they operated in my hometown in the storage barn of a creepy old train depot.

Ohio actually leads the nation in the number of haunted attractions. Lower lease and land costs are part of it, but so is the Midwestern work ethic and entrepreneurial spirit. But it’s still a business.

“Even though we’re only open in October, Neena ran the business year-round. A lot of people who make the jump from home haunt to a professional haunt don’t last long,” he revealed. “Whether they decorated the backyard, garage, or basement, you can’t go to a bank to borrow that kind of money for a seasonal business that’s only open 20 days a year.”

Bobbi Jo Gonzalez, aka Smiley Virus prepares dinner for her son and a friend. She’s been performing for eight years. By Brian Kaiser

That was the impetus for the Midwest Haunters Convention. Unlike private trade shows that mostly showcase cheap eeks and pricey props, the couple started a public convention to bridge the transition from passion project to profitability, offering classes on the business and art of haunted attractions.

“People sometimes get into it thinking they’re going to make money, but it typically takes three years to break even. They often fail for lack of knowledge, like not understanding fire codes,” Kelly noted, sharing the story of a haunt in an old school building that had to put $150,000 upfront into a sprinkler system before they could even open.

“Code standards are higher for haunted houses than they are for schools,” chided Neena. “People often ask us what it takes to run a million-dollar haunt and I tell them about $3 million.”

Neighbors can also be a nightmare if you don’t know what you’re doing. Germain Amphitheater closed for lots of reasons. Competition, controversy, and crowd control killed it long before an invasion of Scandinavian furniture. But noise and traffic complaints from nearby homeowners were probably the final nail in the coffin.

“Having a haunted house in a former funeral home sounds great, until you consider the parking problem. There just aren’t enough spaces,” he explained. “We had three great locations, but with 10,000 people coming through a year, even we had to keep moving.”

Upping the adrenaline also requires keeping things fresh, which for the Collins required replacing roughly a third of the attraction each year, with construction on new rooms starting as early as March.

Fortunately, their rate of staff return provided the continuity many haunts lack and envy. They fostered talent with an audition process and informal mentoring from actors and artisans who quickly became more than just part-time employees.

“When we’d break for meals, I’d make everyone put their phones away. I was a dad like that to everyone,” Kelly confessed. “Of the 150 or so staff, we had about 85 percent return year after year. It really became more of a family. We cherished it,” Neena noted.

The Collinses recently sold their creepy creation to Thirteenth Floor, the nation’s premiere haunted house operator. Though the two are technically retired, and their haunt lives on under new management and through the documentary, it may not be the last we see of them.

“Kelly will still be consulting with the Midwest Haunters Convention and he may be doing some work with Shadowbox Live in Columbus,” Neena revealed. “Even in retirement, he’s busier than ever.”

13th Floor Haunted House, still Columbus’s largest haunted attraction, is located at 2605 Northland Plaza. For open dates, tickets, and group rates, visit 13thfloorcolumbus.com. To view a trailer for SCARE, visit youtu.be/teo0UHkCldY.

Continue Reading

Entertainment

Back to the Board

My husband has marooned me, penniless, on an island in the middle of the Caribbean. I use the only tools I have—cannons and pure cunning—to maneuver my way onto a boat and, eventually, to wrestle back my treasure. And this is just the beginning of our evening. No, we’re not actually on an island, or [...]
Linda Lee Baird

Published

on

My husband has marooned me, penniless, on an island in the middle of the Caribbean. I use the only tools I have—cannons and pure cunning—to maneuver my way onto a boat and, eventually, to wrestle back my treasure.

And this is just the beginning of our evening.

No, we’re not actually on an island, or on an experimental couples retreat; we’re playing Tortuga 1667, a board game produced by Columbus-based company Facade Games. I have to say, it feels good to be a wheeling-and-dealing lady pirate on the high seas—especially when you win.

Travis and Holly Hancock, a husband-and-wife team, founded Facade in 2015 while still in college at Brigham Young University. The idea for their first game came from an assignment in one of Travis’s classes. “We launched our first game, which was Salem, as kind of just a fun little side project, just hoping to make a few thousand dollars to make a couple hundred copies for our friends and family,” he said. The project took off on Kickstarter and raised over $100,000. With that, the Hancocks began thinking about making games full-time.

Travis grew up in Beavercreek, Ohio, playing games with his eight siblings. He described himself as a lifelong game “tweaker,” willing to change the rules of household standbys like Mafia, Werewolf, and Bang to make them more interesting. “Anything where you can bring your personality into the game so it’s less of a pure strategy and more of like who’s playing and what are they saying … like reading people,” he said. These lessons informed his work as a game developer. 

Facade followed Salem (which was re-released in a second edition as Salem 1692) with Tortuga 1667 in 2017, drawing on their Kickstarter network to raise over $400,000. Holly joined Travis in quitting her day job, and the two started working full-time on Deadwood 1876, which will come out in October. This time, they raised over $600,000 on Kickstarter, exceeding their goal by over 2000 percent. Collectively, these games make up the first three volumes of “The Dark Cities” series—games that are named for a city and year, and are “focused on a dark element of history,” Travis said.

So how does Facade stand out in this competitive industry? Travis explained that it starts with the packaging.

“Growing up, my mom would always say, ‘as soon as a game’s box is broken, then you won’t ever play the game again.’ It’s kinda true because boxes get squished inside game cupboards, the pieces get lost, you just don’t want to play it anymore. The packaging has always been important to me… We wanted it to stand out.” They decided to make their packaging look like classic hardcover books, which, in addition to being sturdy, look great on your shelf.

The addadge to “never judge a book by its cover” applies here as well, and as attractive as the games look, it’s what’s inside that counts. “All of our [games] have the social deduction aspect to them, some form of lying or tricking people or backstabbing or teamwork. I just think those are the most fun games to play,” Travis said. They also have high player count, with every Dark Cities game able to accommodate up to nine players at once.

You can even learn something new while playing. “All the characters are real people. We have actually put biographies and a brief history of the city in each rulebook,” Travis said. Researching the city and characters is an important part of Facade’s game development process. They typically go through about a hundred versions of a game before it’s released, with an eye to building a game for the “casual” player who enjoys games, but doesn’t want to spend all night mastering arcane rules.

Once they’re confident in the content, Holly takes over for the design. “I grab inspiration from researching the time period and then we work with our illustrator… who somehow always captures the feel we’re going for… My job is to highlight her illustrations and Travis’s game idea, and build a game that’s functional.” Holly said.

Deadwood 1876 brings all of the elements Facade is known for together and ups the ante a bit. “It’s maybe my favorite,” Travis said. In it, players move between teams, working together to capture safes containing gold. They are also individually collecting guns that can be used to eliminate their teammates in the final showdown. “You’re sort of working with each other but you’re also preparing to beat each other, so it creates a really interesting dynamic.”

Until Deadwood launches, I have a feeling Tortuga will keep my family occupied. While I may have come back last time, my husband is preparing to revisit the island. And this time, he assures me, he’s bringing a crew. 

Dark Cities Series games are available for purchase and pre-order at

facadegames.com.

Continue Reading
X